Anime; plural: anime), sometimes called Japanimation, is hand-drawn and computer animation originating from Japan. The term is originated from the English word animation, and is utilized in Japan as a blanket term for all animated media. Beyond Japan, anime is used either to refer to animation made in Japan, or to a Japanese-disseminated animation design typically defined by colorful graphics, vibrant characters, and fantastical styles
The earliest industrial Japanese animation dates to 1917. A characteristic anime art style emerged in the 1960s with the works of Osamu Tezuka and spread out in the 2nd half of the 20th century, developing a large domestic and global audience. Anime can be dispersed theatrically, by way of television broadcasts, straight to house media, and over the Internet. In addition to original works, anime are typically adjustments of Japanese comics (manga), light novels, or video games.
Production approaches and methods associated with anime have adjusted gradually in response to emergent innovations. As a multimedia art type, it combines graphic art, characterization, cinematography, and other imaginative techniques.  Anime production generally focuses less on movement, and more on the realism of settings along with using video camera results, consisting of panning, zooming, and angle shots.  Diverse art styles are utilized, and character proportions and features can be rather different, including typically big or realistically-sized emotive eyes. Anime is classified into many categories targeting both broad and niche demographics.
The anime market in Japan includes over 430 production studios, with major companies consisting of Studio Ghibli, Gainax, and Toei Animation. In spite of comprising just a fraction of the country's domestic movie market, anime makes up a bulk of Japanese DVD and Blu-ray sales. Considering that the 1980s, anime has also seen increasing global success with the rise of foreign-dubbed and subbed shows. Since 2016, anime accounted for 60% of the world's animated tv programs.
As a type of animation, anime is an art kind that makes up many categories found in cinema; it is often incorrectly classified as a category itself. In Japan, the term anime is used to describe all animation, despite origin. English-language dictionaries more restrictively define anime (United States:
The etymology of the term anime is contested. The English word "animation" is written in Japanese katakana as アニメーション (animēshon) and as アニメ (anime [a.ni.me] (About this soundlisten)) in its reduced form. Some sources declare that anime obtains from the French term for animation dessin animé, but othersbelieve this to be a misconception stemmed from the appeal of anime in France in the late 1970s and 1980s
In English, anime-- when utilized as a common noun-- generally works as a mass noun. (For example: "Do you enjoy anime?" or "How much anime have you gathered?") Just like a few other Japanese words such as saké, Pokémon, and Kobo Abé, English-language texts often spell anime as animé (as in French), with an acute accent over the last e, to cue the reader to pronounce the letter, not to leave it silent as English orthography might suggest. Prior to the prevalent use of anime, the term Japanimation was widespread throughout the 1970s and 1980s. In the mid-1980s, the term anime started to supplant Japanimation. In general, the latter term now just appears in period works where it is utilized to differentiate and identify Japanese animation.
The word anime has actually also been slammed, e.g. in 1987, when Hayao Miyazaki specified that he despised the truncated word anime since to him it represented the desolation of the Japanese animation industry. He related the desolation with animators lacking inspiration and with mass-produced, อนิเมะใหม่ excessively expressionistic items relying upon a fixed iconography of facial expressions and drawn-out and exaggerated action scenes however lacking depth and elegance in that they do not try to convey feeling or thought.